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Photogrammetry for VFX | TD Meetup 09

Writer: Alex
Alex
Sep 24, 2024
1 min read

Updated: Aug 11, 2025

Photogrammetry is an important part of digital asset creation and has helped countless projects create realistic digital actors, assets and environments.


Alexander Richter is a technical director and coach in visual effects, animation and games, having worked on Avatar: The Way of the Water and Monsters at Work. Ramiro Carrillo is a technical artist specializing in asset creation and photogrammetry.





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1 Comment


robot
6 days ago

Great insights on photogrammetry's role in VFX—especially how precise measurements and scale accuracy are crucial when reconstructing real-world assets. It’s fascinating how small details, like converting units correctly, can impact the final model. For anyone working between metric and imperial systems during asset creation, a quick reference like mm to inches can be a handy tool in pre-processing scans.

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