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The path of a Technical Director in Visual Effects, Animation and Games is an exciting one.

 

What does it mean to be a Technical Director? What is expected from you? What is your actual role in a production and how can you prepare for it? Without guidance it is a hard path with a lot of twists and turns. It is easy to get lost and lose motivation in the career jungle.

 

What do you need to know to become a (better) Technical Artist or Technical Director?

The following video is a snippet from the Python Advanced masterclass exploring the actual role of a Technical Director in Visual Effects, Animation and Games which is rarely talked about: