Why Most VFX Pipeline Tools Are Ugly (UI Design) | TD Meetup 26
- Alex

- 8 hours ago
- 1 min read
The internal software used in visual effects, animation and games is notorious for its poor design. On this stream, we will examine the Python and Qt interfaces used in production. We will discuss why technical tools often ignore basic user experience (UX), the difference between "engineer art" and good design and how to build scripts that artists will enjoy using.
We talk about:
F & Z-Pattern
Priority
Proximity
while looking at how bad UI design will costs your studio time, money and motivation.



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