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Why Most VFX Pipeline Tools Are Ugly (UI Design) | TD Meetup 26
The internal software used in visual effects, animation and games is notorious for its poor design. On this stream, we will examine the Python and Qt interfaces used in production. We will discuss why technical tools often ignore basic user experience (UX), the difference between "engineer art" and good design and how to build scripts that artists will enjoy using. We talk about: F & Z-Pattern Priority Proximity while looking at how bad UI design will costs your studio time,


Make Your GitHub Stand Out in Job Applications
Transitioning into a technical artist and director role can be challenging. One crucial element most forget is their GitHub profile. GitHub is your coding showreel and opens doors into your future job opportunities. Let's transform our GitHub profile and repositories into portfolios for our next job application.


Create custom menu in 3ds Max 2025+
Let's take a look at the new menu system in 3ds Max 2025+, fixing now broken menus and discuss ways it could be improved. Refresh your Python for 3ds Max skills and delve deeper into Python logic. Join our live stream on 15th January 2026 at 1 PM UTC. PS. We're streaming every Thursday about visual effects, animation and games.


Scripting for Artists in 3ds Max | Python 3ds Max #1
A few years ago we made a video " Scripting for Artists in 3ds Max " to introduce newcomers to the worlds of Python and MaxScript in 3ds Max. Sadly, since 3ds Max 2020, Autodesk has retired the old MaxPlus API and introduced the new PyMox library for coding in Max via Python, so it's time for an update. At this stream, we will explain the basics of Python for 3ds Max and demonstrate how to manipulate the software with Python. Join our live stream on 8th January 2026 at 1 PM


Exploring Python in Blender (first time)
In our first YouTube stream, we will explore coding with Python in Blender for the first time. In recent years Blender has proven itself to be professional-grade software for visual effects, animation and games. It is free software with a dedicated community and a quick adoption of new technology. Over the years, Blender has outperformed industry giants like Maya, 3ds Max, and Houdini in certain areas, yet it still struggles to find its place in the industry. One way to impr


Git for Visual Effects beginners
“ Git is a free and open source distributed version control system designed to handle everything from small to very large projects with...


Good vs. Great Python Developers: What Sets Them Apart
A key difference between an amateur and a professional is " production readiness ". Many amateur artists and developers create...


Python Minesweeper Challenge
Hey there, looking for a fun Python challenge to develop your skills?
Perhaps you’ve learned some Python and comfortable with loops, logic thinking, maybe even GUIs, and now wondering “Where to go from here?” or “How to use this knowledge in my interviews?“


Struggling to afford our Python Masterclasses? We’re here to Help!
Python is an important part of any successful visual effects, animation and games production and a key ingredient to becoming a technical...


Open Source Pipeline Plex | TD Meetup 15
Plex is an Visual Effects, Animation and Games pipeline that manages critical workflows during production. Its core is a flexible and...


Python Copilot: AI Coding Assistant
Discover the power of the Python Copilot: AI Coding Assistant. Advance your career as a technical artist or director by creating...


GitHub Copilot | TD Meetup 14
Imagine an AI assistant that saves you hours while making your Python code faster, cleaner, and more reliable. Yes, we all know that AI...
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