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Job Application Review | TD Meetup 24
Struggling to apply for Visual Effects, Animation and Games jobs? Are you facing rejections with no constructive feedback to improve? It can feel like hitting a brick wall, leaving doubts about your skills. Don’t worry! It’s rarely about your skills holding you back. It’s about presenting yourself to the right company at the right time. I cracked the application process after countless rejections, landing jobs at Weta FX, Framestore, and Mackevision. Let me guide you to a s


Technical Director in Visual Effects, Animation and Games | TD Meetup 23
Technical Directors are the unsung heroes of Visual Effects, Animation and Games production. They solve technical challenges, create opportunities for artists, and help bring the creative vision to life. To become a Technical Director , you'll need a strong understanding of technical workflows, great communication skills, and knowledge of scripting languages like Python. The benefits of working as a Technical Director often come from the stability that technology positions pr


Python Interview Challenges | TD Meetup 22
Landing a technical role in visual effects, animation or games can be challenging. One of the hurdles you may face is a Python challenge during the interview. Let's take a look at Python interview challenges in the visual effects, animation and gaming industries. Purpose of interview coding challenges 1. Test core problem-solving and ability Many software and video games companies include coding challenges in their recruitment process to assess candidates' ability to break d


How VR Supercharges Animation & Previz | TD Meetup 21
A few years back, VR was all hype: Headsets, demos, promises until it quietly vanished. But in recent years, we’ve seen a shift and VR has matured. Virtual Reality is slowly becoming part of our reality, from video games and visualizations to art. We invited Dan Franke - a VR storyteller for games and VR experiences - to demonstrate how Quill VR capabilities can be integrated into our visual effects workflow from storyboarding to fx. Dan started as a CG generalist sculptin


USDSkel: Optimized Character Rigging
USDSkel is an OpenUSD component that supports scalable, manipulable, and interchangeable skinned characters. Together with Paul Kanyuk ...


Problem Solver for VFX | TD Meetup 19
Problem-solving is a key life and professional skill, especially for those working with technology. Technical artists and directors in...


Financially Smart Freelancer | TD Meetup 18
Anyone who has worked as a freelancer knows the feeling of not having enough clients or earning enough money by the end of the month....


Contract Negotiation | TD Meetup 17
Negotiating a new contract can be a confusing and nerve-racking experience. The thought of meeting a group of strangers, in-person or...


Visual Effects Future | TD Meetup 16
Join us at the VFX Future event where we'll examine the recent closure of Technicolor, a major blow to the industry that has left over...


Open Source Pipeline Plex | TD Meetup 15
Plex is an Visual Effects, Animation and Games pipeline that manages critical workflows during production. Its core is a flexible and...


GitHub Copilot | TD Meetup 14
Imagine an AI assistant that saves you hours while making your Python code faster, cleaner, and more reliable. Yes, we all know that AI...


Nuke Multishot: Reuse scripts | TD Meetup 13
With the release of Nuke 16.0 Foundry has introduced native support for a multi-shot compositing workflow.
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