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Pursue your Passions in VFX (from Interstellar to Park Rides) w/ Eugenie von Tunzelmann

Writer: Alex
Alex
Jan 8, 2020
1 min read

Updated: May 23, 2023

21 Artist Show - Episode 005


Eugenie started out at Framestore, working in the R&D on the Hippogriff for Harry Potter and the Prisoner of Azkaban. At DNEG she started to work on fluid dynamics for films like Batman Begins, Hellboy II: The Golden Army, Iron Man 2 and Man of Steel, as well as co-developing a crowd system for John Carter.

As CG supervisor on Interstellar, she worked with Nobel Prize-winning astrophysicist Kip Thorne, simulating black holes and wormholes. Three years ago, she made a move away from film and into theme park rides.


I am your host Alexander Richter and you’re listening to the 21 Artist Show a podcast that inspires creatives to make meaningful content to pursue their passions. I am talking with creators, artists and engineers about their careers, the lessons they have learned and how to make an impact.


Enjoy the show!


- Alex


PS. For more content subscribe to my YouTube channel.



 
 
 

1 Comment


xin wang
xin wang
Oct 16

Honestly, Eugenie's journey from Harry Potter's Hippogriff to simulating black holes in Interstellar is wild. Speaking of mobile gaming, I was just looking up how to play Poke Survivor on mobile browsers - touch controls, landscape setup, and performance tips for phones and tablets, no APK needed. Definitely worth checking out if you want to play Poke Survivor on phone without any hassle.

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